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GAME DESIGN WORKSHOP: A PLAYCENTRIC APPROACH TO CREATING INNOVATIVE GAMES. Third edition. Tracy Fullerton. CRC Press, Taylor & Francis Group, New York, 2014. An A.K. Peters Book. Original edition published 2008. 536 pp. with 374 ills. 24 x 19 cm. LC 2013-41517 ISBN 9781482217162 In English.
This third edition expands discussions of new platforms and genres of play as well as processes, such as agile development (SCRUM). This edition emphasizes how to work with analytics to improve game play experience and the commercial viability of games.
Indexing: Western, International (Western Style) — Post-2000 — Electronic Media/Computer Art
Plans: 73
Worldwide Number: 159229
Paperbound $59.95x (libraries receive a 10% discount on this title)    

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